SAMUEL
GETACHEW.
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Immersive web · UI engineering

Metus.

An immersive storytelling website following whey from cheese production and disposal to its potential recovery as protein and animal-feed ingredients.

The story behind the interface

Metus needed a way to make its venture story tangible. The website traces a material that is easy to overlook—whey—and connects its origin in cheese production with the possibility of recovering value from it.

Five scenes, one continuous narrative

I built five scroll-controlled scenes that guide visitors through cheese production, whey disposal, and its potential recovery as protein and animal-feed ingredients. Scrolling sets the pace of the story and controls how the next scene is revealed.

The experience I built

Animated 3D visuals, smooth camera transitions, and bold typography make the process understandable as a sequence. The interface is responsive so the same narrative can be explored across different screen sizes.

Creative engineering

The website is built with JavaScript, Three.js/WebGL, and Tailwind CSS, and deployed on Vercel. My contribution is the storytelling website and its UI implementation; the experience presents the venture’s proposed material-recovery story.

How it comes together

  1. Origin

    Introduce whey through its place in cheese production.

  2. The problem

    Follow the narrative into disposal and the lost opportunity.

  3. Recovery

    Show the potential to recover protein and animal-feed ingredients.

  4. The interaction

    Connect the five scenes through scrolling, 3D animation, and camera movement.

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